// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.core.skinnedmodel.population;

public class CarriedItem {
    public String m_Model;
    public String m_Texture;
    public boolean m_TwoHanded;
    public String m_WeaponType;
}
